#include <gui/GuiControl.h>

void DrawShadowedText(Device * device, std::string text, long font, long x, long y, long width, long height, unsigned long color)  {
   device->drawText(text.c_str(), font, x + 1, y + 1, width, height, 0xFF000000, DT_BOTTOM & DT_LEFT);
   device->drawText(text.c_str(), font, x, y, width, height, color, DT_BOTTOM & DT_LEFT);
}
